Join us for a live-action "demo" playthrough of the first chapter of Meg Eden's text-adventure novel Post-High School Reality Quest! Fans of Action Castle and text adventure games will enjoy this interactive experience.
Afterwards, author Meg Eden and developer Vince Kuyatt will discuss the process of writing a "text adventure novel" as well as translating that novel into an interactive text adventure game. Their conversation will discuss the intersection of writing craft and good game design, as well as the strengths and weaknesses of both the text adventure and novel mediums.
Meg Eden teaches creative writing at the University of Maryland and Anne Arundel Community College. Her "text-adventure" novel "Post-High School Reality Quest" is published with California Coldblood, an imprint of Rare Bird Books. She writes about the intersection of storytelling craft between writing and game design (particularly environmental storytelling), and how nostalgia and retro aesthetics impact how we play games. Find her online at megedenbooks.com or on Twitter at @ConfusedNarwhal.
Vincent Kuyatt is a developer and tabletop designer in the DC area, entering the Masters of Game Design program at American University. His game Smallworld Online was created during the 2017 Ludum Dare, and his game Global Crisis was awarded Best Game Design during the 2015 Global Game Jam at MAGfest. He has spoken at conferences including (or forthcoming): RetroGame Con, Awesome Con, KameCon, and MAGlabs. His interests particularly include: 2D vs 3D game design, unreliable narration, form in video games, and using games to teach players real-life skills through engaging mechanics.